✔️ Comparaison d’allégeance#
Must have des scripts génériques.
Savoir si la créature active et la cible ont la même allégeance ou une allégeance opposée.
On peut même gérer le cas des NEUTRAL.
See([ANYONE])
OR(2)
Allegiance(Myself, GOODCUTOFF)
Allegiance(LastSeenBy(Myself), EVILCUTOFF)
OR(2)
Allegiance(Myself, EVILCUTOFF)
Allegiance(LastSeenBy(Myself), GOODCUTOFF)
Les GOODCUTOFF ciblent les GOODCUTOFF.
Les EVILCUTOFF ciblent les EVILCUTOFF.
See([ANYONE])
OR(2)
Allegiance(Myself, GOODCUTOFF)
Allegiance(LastSeenBy(Myself), NOTGOOD)
OR(2)
Allegiance(Myself, NOTGOOD)
Allegiance(LastSeenBy(Myself), GOODCUTOFF)
OR(2)
Allegiance(Myself, NOTEVIL)
Allegiance(LastSeenBy(Myself), EVILCUTOFF)
OR(2)
Allegiance(Myself, NOTNEUTRAL)
Allegiance(LastSeenBy(Myself), NOTEVIL)
Les GOODCUTOFF ciblent les GOODCUTOFF.
Les EVILCUTOFF ciblent les EVILCUTOFF.
Les NEUTRAL ciblent les NEUTRAL.
See([ANYONE])
OR(2)
Allegiance(Myself, GOODCUTOFF)
Allegiance(LastSeenBy(Myself), GOODCUTOFF)
OR(2)
Allegiance(Myself, EVILCUTOFF)
Allegiance(LastSeenBy(Myself), EVILCUTOFF)
Les GOODCUTOFF ciblent les EVILCUTOFF.
Les EVILCUTOFF ciblent les GOODCUTOFF.
See([ANYONE])
OR(2)
Allegiance(Myself, NOTEVIL)
Allegiance(LastSeenBy(Myself), NOTEVIL)
OR(2)
Allegiance(Myself, EVILCUTOFF)
Allegiance(LastSeenBy(Myself), EVILCUTOFF)
Les NOTEVIL ciblent les EVILCUTOFF.
Les EVILCUTOFF ciblent les NOTEVIL.
See([ANYONE])
OR(2)
Allegiance(Myself, NOTGOOD)
Allegiance(LastSeenBy(Myself), NOTGOOD)
OR(2)
Allegiance(Myself, GOODCUTOFF)
Allegiance(LastSeenBy(Myself), GOODCUTOFF)
Les NOTGOOD ciblent les GOODCUTOFF.
Les GOODCUTOFF ciblent les NOTGOOD.